If other people can do it better, why make it yourself, right? (Still waiting for that killer Tony Hawk game though!) and quickly found out I was in way over my head and never touched Unity again! But hey, atleast I made a dude grind a rail! Dirty Cops 2: A Giant Bomb Murder Mystery (Twine) ~2014Īfter my project with Tony Hawk, I lost interest in creating stuff for a quite a while. I started creating my awesome skating game. I followed the excellent "Cooking With Unity" video tutorials made by PushyPixels (which you can find here). Pretty cool, but slow as balls! =) If you want to play it on your calculator, go nuts!įrustrated as I was with the lack of Tony Hawk games after 2005-2007, I did the only thing I could, make my own skating game! It's a space universe generated on your calculator! You can move around with your spaceship X in this universe that's about 10^8 calc screens big! (Around 3000 football fields!) This was one of the cooler projects I created. Space Explorer (TI-84) ~2011 Ti-84 CalculatorĮven after my high school years I messed around quite a bit with TI-84 calculator! Remember this kids? Oh who am I kidding, people have been using the same calculator for 10 years! It mostly didn't pan out but oh boy was it fun! I tried my hand at game creation a couple of times over the years. The act of bringing stuff together into a coherent (or incoherent) thing is a reward in itself. I lack the skillset to create beautiful drawings or music or tell elaborate stories and that's ok. Creating games is like poetry, nobody gives a poop about it unless it's your friends or kindred spirits! Kewlsnake Introduction